Valhalla won’t be afraid to lean into its mystical side.
The Assassin’s Creed franchise has always relied on its historical settings. The upcoming game in the series, Assassin’s Creed Valhalla, will be no different as you explore the Viking era through the lens of either a male or female version of a mighty warrior named Eivor. But as the franchise has evolved, it’s become more open to exploring its fantastical side, with Origins and Odyssey both using mystical creatures and figures in its narrative. It seems Valhalla will be doing that, too, although a tad more grounded in nature.
During the Future Games Show, we got a highlight of the mystical beasts gameplay you’ll be experiencing in Valhalla. The enemies in question aren’t quite as bold as the Greek gods of Odyssey, for instance, but you’ll fight a massive wolf-like creature, as well as three sisters that seem to have fantastical abilities (though they are sneaky there since said abilities could be due to hallucinogens), and six warriors who are followers of a legendary Viking warrior that came to the land before you. These are decidedly more grounded than the mystical beasts we ended up fighting in the last game, but of course, this could just be a taste. And there’s always the DLC for things to get truly wild.
Assassin’s Creed Valhalla will release November 17th for PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, PC and Stadia. We got a chance to talk to the game’s Narrative Director about its story, quests, and so much more you can read about through here.