The Age of Empires 4 trailer shown at X019 gave us our first real glimpse at the upcoming RTS game and some of the battle action we can expect to get our teeth into when the Age of Empires 4 release date arrives. It showed trebuchets bringing down fortifications, and creative director Adam Isgreen has now confirmed “man-made destruction visuals” like this will be a feature of the game – but destruction of the natural environment won’t be.
In an interview with Isgreen, we asked him whether the Age of Empires 4 trebuchet attack is just a neat aesthetic touch or if environmental destruction affects gameplay. He tells us: “Semantics can catch here, so let me be specific – I’m interpreting your definition of ‘environmental’ to mean structure/man-made related elements, not, say, blowing up a cliff or causing an avalanche that changes the map topography itself – the latter is something we’re not doing.
“For man-made destruction visuals, yes there will be all kinds of dynamic elements regarding destruction and really combat in general. We go back and forth on gameplay impact, honestly.”