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Video: A new strategy for narrative desigers

In this 2020 GDC Virtual Talk, Alexander Swords presents The Forest Paths method: a workflow for game developers to develop their game narrative in tandem with their design components.

Swords’ talk, which comes alongside a book he’s released on the topic, helps developers create a narrative design strategy that can align everything from theme to narrative to game design.

It’s a helpful talk, one you can watch for free on the GDC YouTube channel.

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. 

Thumbnail by Bonnie Moreland from StockSnap