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Video: An inside look at the making of Hardspace: Shipbreaker

In this 2020 GDC Summer talk Blackbird Interactive’s Rory McGuire and Elliot Hudson walk through the studio’s process of designing its unique derelict spaceship slice-’em-up Hardspace: Shipbreaker

Together they shared some of the rules and processes the team implemented to “protect” the game from idea fatigue, other company opportunities and, ultimately, themselves.

It was a fascinating talk, and now you can watch it for free on the official GDC YouTube channel!

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page.