“The power difference between the two platforms is not that important,” the developer emphasizes.
The PS5 and the Xbox Series X are both impressive pieces of machinery, and in many ways both are evenly matched. But while both have advantages over the other in unique ways, in terms of pure raw power, there’s little doubt that the Xbox Series X is the console that comes out on top. But how much difference is that gap going to make?
According to 3D Realms, developers of the upcoming first person action title Graven, it won’t make an awful amount of difference. Speaking to Graven’s lead designer David Queener and 3D Realms VP and Graven’s director Frederik Schreiber in a recent interview, we asked if they felt the gap between the two consoles – however small (or not) it may be – will make much of a difference, and their answer was that that will probably only be the case with “very high-end AAA games.”
“The power advantage of the Series X will only really matter in very high-end AAA games,” the developers said. “But again, it remains to be seen. The power difference between the two platforms is not that important. How competently developers (especially AAA developers), put their games together, will dictate how much power they can get out of the new systems.”
It makes sense that the premium first party studios at both Sony and Microsoft will likely be looking to get the most out of their respective console’s hardware, but with multiplatform developers who will be looking to achieve parity in their games across all consoles, it’s doubtful that we’ll see a lot of differences between the two consoles. Of course, the Xbox Series S is also a crucial factor that might have something to say in this situation.
3D Realm’s Graven launches next year for PS5, Xbox Series X, PS4, Xbox One, Nintendo Switch, and PC. Our full interview with its developers will go live soon, so stay tuned.